Characters / Weapons (Angeraze 2)
 Playable Characters
Players get to choose a girl and weapon option when starting a playthrough. These can be mixed for any combination.
 Sora Von Himmelblru
Sora's basic firing style is a three way stream of bullets: one straight left or right and two angled slightly up and down. The attack is naturally more damaging at close range but is easier to tackle groups at range. Her bomb style releases several bullets that home in on targets.
Sora is the "average" character suited to players starting to get the hang of how the game plays.
 Yunna S086 Type-X
Yunna's basic firing style is a single beam fired level to her position. This concentrated attack makes it more useful for dealing with single targets at any range but is more tricky for dealing with groups. Her bomb style causes her to hold a very wide beam ahead of her.
Yunna is the "advanced" character suited to players that perform well in the game due to her style being harder to use but hitting harder.
 Arisa Schmidt
Arisa's basic firing style is a wide bullet spray. At maximum range it can cover the entirity of the opposite side of the screen. This is useful for dealing with groups but as a result the actual damage inflicted is low. Her bomb style causes several damaging orbs to circle her position.
Arisa is the "beginner" character suited to players inexperienced in the game due to her style being easier to hit with but low power.
 Artifical Angeraze Model Ø
Available only in the Re:Birth version. AAM's basic firing style is a strange twin bullet stream that angles up and down and then crisscrosses itself. If enemies are onscreen, her elevation is not too different from theirs and she is not too close then the bullets will home in automatically. Her attack is useful for both single and groups of enemies, but tend to only work at range. Her bomb style is to cause daggers to crisscross the entire screen.
 Weapon Options
 Will O Wisp
Sora's default weapon. The held beam attack unleashes two beams in the direction fired, forming a more concentrated attack. In Angel Embryro Mode the beams combine into one large beam. The mana gauge size for this weapon is in the middle between the other two starting weapon types.
Yuuna's default weapon. The held attack produces two sword style beams that move based on the player's movements. Moving away from the firing direction will close them up into one, whereas moving towards the firing direction will open them up and widen the angle, right up to 180 degrees apart. Though short ranged, this attack is ridiculously powerful. In Angel Embryro Mode the sword beams will reach much further. The mana gauge size for this weapon is the largest.
Arisa's default weapon. The held attack fires 7 beams in a fan formation. Some of these beams will home in on enemy targets. However, the damage caused is quite weak. This weapon is unique in that it also has an auto bomb feature, where if the player is hit and has any bombms yet then a bomb is triggered instead of losing a life. However, this uses up all remaining bombs. In Angel Embryro Mode the beams increase in size. The mana gauge size for this weapon is the smallest of the 3 starting weapon types.
 Angel Halo
Artifical Angeraze Model Ø's default weapon and only available in the Re:Birth version. The held attack produces a very shorted ranged fan formation beam that is very powerful. In Angel Embryro Mode the attack strength of the held attack will increase. The mana gauge size for this weapon is extremely small.