Caster (Crucis Fatal Fake)
Caster is the servant of Soichiro and the master of Assassin. She excels in magic over close combat and as a magus she is capable of summoning her own servant despite being a servant herself. She is an exceptionally beautiful woman though you can't see her form under her robe. She fights in the war only so she can be by Soichiro's side as long as she can. Her true identity is of the witch Medea.
 Command List
 Weak Attacks
A Caster lets off a small weak burst of energy. Does 85 damage.
8A Caster lets off a small weak burst of energy in mid-air. Does 95 damage.
2A Caster lets of a small burst of energy low to the ground. Does 85 damage.
236A Caster let's of 7 magical bullets that shoot in a straight line at a moderate speed. Does up to 565 damage.
 Mid Attacks
B Caster lets off a large burst of magical energy. Does 300 damage.
8(hold)B Caster shoots a small fireball at an angle from mid-air. Does 305 damage.
8B Caster summons a small shower of hail from the sky. Does up to 860 damage.
2B Caster lets off a large burst of magical energy at an upward angle. Does 300 damage.
3B Caster summons a twister that lifts the enemy into the air. Does 776 damage.
4B Caster summons several lightning bolts that may stun the opponent. Does up to 736 damage.
214B Caster summons a small sword wielding golem to assist her. Does 605 damage per hit.
236B Caster shoots a powerful laser beam that breaks the enemy's defense. Does 750 damage.
8236B Caster shoots a powerful laser beam at an angle form mid-air that breaks the enemy's defense. Does 750 damage.
 Strong Attacks
C Caster lets off a wave of fire from in front of her. Does 300 damage.
2C Caster creates a burst of ice all around her that trips the enemy. Does 330 damage.
8C Caster shoots a blade of wind at her enemy from an angle. Does 275 damage.
3C Caster releases a long wave of ice along the ground that trips the enemy. Does 660 damage.
6C Caster lets off a blade of wind that resets any stun the opponent may have on them. Does 660 damage.
214C Caster generates an impenetrable barrier.
BC Caster holds the enemy in place and shoots 12 magical bullets at them. Does 1270 damage.
BC(While enemy is stunned.) Caster holds the enemy in place, floats in the air, and lets off a large wave of energy. Does 2800 damage.
44 Caster teleports away from the enemy. If on the edge of the screen Caster will teleport to the other side of the enemy.
66 Caster teleports towards the enemy.
D Caster teleports clockwise.
2D Caster teleports counter clockwise.
 Follow Ups
2BC(When enemy is knocked away or tripped) Caster creates a burst of ice at the opponent's location. Does 420 damage.
8BC(When enemy is knocked away or tripped) Caster strike's her enemy with lightning. Does 1120 damage.
6AB Caster shoots a powerful laser that breaks the enemy's defense. Does 750 damage.
2AB Caster summons a golem to support her master. Does 600 damage per hit.
 Last Resorts
A+B+C Flight: Caster gains the ability to fly for a duration.
236236A Caster shoots 5 super charged magic bullets forward. Does up to 1803 damage. Uses 1 magic circuit.
236236B All Codes Must Be Broken, Rule Breaker: Caster takes out her cursed dagger concealed inside of her robe which she stabs into the enemy's chest. Any opponent hit by this last resort cannot use a command spell until the battle is over. Does 300 damage. Uses 2 magic circuits.
863214A Caster shoots her 5 super charged magic bullets from the air. Does up to 1796 damage. Uses 1 magic circuit.
863214C(during activation.) Caster flies above her enemy and shoots an enormous wave of energy. Does 5800 damage. Uses 2 magic circuits.
Caster has the least health of all the servants but makes up for it with one of the most crippling last resorts in the game, 4 magic circuits, and the ability to use assists with her master out.
She has a pure kiting game. Spam all the long range projectiles you can. Use the 236B whenever they are defending to think of a plan that way you can link it into your 236236A last resort. Just use whatever necessary to keep the enemy away from you. If you feel gutsy enough try to get a Rule Breaker off on the enemy as it will ruin their fighting potential for the whole match. When you need to go on a heavier offensive use your activation. It gives you the ability to fly which no other character can do so you can move in without fear of getting hit.